Resident evil 6 ps3
It's a pretty dated way of doing things, and we're not entirely sure why each checkpoint doesn't constitute a save. Regular checkpoints minimise frustration, provided you're dug in for a long session, but your game is only saved sporadically meaning extended periods of play are in order each time you fire up the game. It's for all intents and purposes the middle ground between Leon's tense campaign and Chris' balls-out action bit.Įach of the three campaigns intertwine neatly, and are divided into five hefty chapters, with an irritatingly unforgiving save system. There's much more to Jake and Sherry's part of the game of course, with the pair engaging in some fairly annoying stealth sections, while it's relatively light on puzzling. He's a nasty piece of work, and forms the part of the game designed to appeal to fans of Resident Evil 3: Nemesis, in which you were also relentlessly pursued by the titular hulk. "Another day on the London underground."Īs a mercenary, Jake has a high asking price for his unique blood with life-saving properties, but he and Sherry find themselves relentlessly pursued by the bizarre Ustanak, a nigh-on invincible lump of infected muscle with a variety of interchangeable mechanical arms. He's paired up with Sherry Birkin from Resident Evil 2, who's cast as an agent tasked with bringing Jake in.
RESIDENT EVIL 6 PS3 SERIES
Jake Muller, the son of series villain Albert Wesker is the plot's lynchpin with valuable blood that could save mankind from certain annihilation. Freewheeling from set-piece to set-piece, Resident Evil 6 is by far the most action-oriented instalment in the series yet, especially in Chris Redfield's campaign, demanding use of cover and copious amounts of ammunition to fend off the mutating, C-Virus infected J'avo. It's a well put together narrative, and it's absolutely enormous. Resident Evil 6 is less survival horror and more a third-person action game in the same mould as 4 and 5, but everything has been cranked right up all the way to 11.Ĭapcom has brought together three protagonists, each with their very own campaign that cross over at certain junctures. A slow-burn B-movie inspired survival horror packed with puzzles, creeping tension and a rogue's gallery of monstrous laboratory-made mutants and zombies to shoot, Resident Evil has moved on considerably in the last 16 years or so. Back in the 90s, Resident Evil conjured images of something very different. But then arguably neither were Resident Evil 4 and 5, since they bucked the series staples and went third-person. Resident Evil stood out as something distinctive and fresh back in 1996 when it was originally released on the PSone, but Resident Evil 6 is no ordinary Resident Evil game. There was a time when zombies were actually something of a novelty in games, and not the enemy of choice in practically every shooter ever made ever.